

The narrator feels extremely patronising too, and while the game is clearly aimed at children, it’s far too simplistic for any but the youngest of kids. There is an option in the settings to reduce the frequency of the narrator’s outbursts, but I still felt it far too obtrusive after pushing the slider all the way to the bottom. To make matters worse, the narrator constantly chimes in to narrate your in-game actions, whether you’re battling enemies, solving puzzles or simply exploring the world. I personally don’t think the narrator was required at all, as the voiceless characters of Animal Crossing are far more enjoyable to interact with than anyone in Biomutant. By having one narrator vocalise all of the game’s dialogue, conversations feel mind-numbingly repetitive quickly, while also diluting the personalities of the individual characters. However, there’s no voice acting for any of the characters, with an omnipresent narrator instead translating their growls and garbles. There’s little depth to these characters, but they all have memorable quirks such as a fox who’s obsessed with trains and a peace-loving panda. With such a simple plot, the strength of the story relies heavily on the zany personalities of the many friendly creatures you meet. But additional padding – such as countless fetch quests – needlessly stretches out the campaign to last around 15 hours. It’s a very simple and straightforward story, which isn’t necessarily a bad thing. Your main objective is to take down these monstrous threats. However, Biomutant’s story sees this peaceful world under threat, with various monsters called ‘World Eaters’ gnawing away at the roots of the Tree of Life to rid the world of its restoration powers and put the various fuzzy-haired creatures at risk of imminent doom.

When riding across the map, I’d often rotate the camera around just to soak up the eye-catching vistas on display. There are reminders of this apocalyptic past scattered all over the map, with abandoned towns, lifeless oil fields and lakes of toxic sludge making up the world.īut thanks to the mountain-sized Tree of Life in the centre of the map, the world has largely recovered with lush green meadows and thickets of rainforests turning the post-apocalyptic world into a gorgeous and vibrant landscape.


BIOMUTANT REVIEW EMBARGO PS4
It’s an interesting and unique premise, and with multiple innovations plucked from some of the very best games in recent history – from Breath of the Wild to Borderlands – it seemingly has all the hallmarks to be an enjoyable open-world adventure.īut is it good enough to qualify for our Best PS4 games and Best Xbox One games lists? I’d argue not, with an overbearing narrator and gentle difficulty curve combining to create a tone that only children will likely appreciate, failing to offer a more widespread appeal that the likes of Ratchet and Clank and Crash Bandicoot have previously mastered. You take control of one of these mutated creatures with the task of saving the world from an upcoming natural disaster. While nukes haven’t decimated the world of BioMutant, it’s repeatedly made clear throughout your adventure that pollution has adversely affected both the environment and its inhabitants, supposedly killing off humans many decades prior.Īnthropomorphic furry critters ranging from wheelchair-bound otters to brutish badgers wielding makeshift longswords now roam the world instead. Placing the furry critters of Kung Fu Panda in the post-apocalyptic setting of Fallout for an unofficial crossover is one of the oddest matchups you could think of for an open-world RPG, yet Biomutant looks to have done just that with surprising success. Aimed at children: A low difficulty and storybook tone makes Biomutant ideal for children.Open-world adventure: Biomutant is a third-person open-world RPG.
